Overview
Time served, properly.
Send players to jail or hospital for a set time. The timer carries on across reconnects. Prisoners are uncuffed, disarmed and can't use weapons inside. Patients are kept in hospital until they're treated.
Features
- Timed jail and hospital stays with an on-screen timer
- Carries on after reconnecting
- Removes cuffs, escorts and weapons on arrival
- Blocks weapons and equipment while in custody, even spawned ones
- Early release command